The biggest difference between the two, lies within combat, as Age of Wonders: Planetfall – Revelations, features turn based, X-Com’esque battles where both forces are placed on a battlefield and fight it out until only one is left standing. Just like in Civilization 6, or any other strategy game for that matter, you do so by gathering resources, building your civilization, researching new technologies, and ultimately conquering other factions. The core concept of Age of Wonders: Planetfall – Revelations, revolves around building your chosen, or as far as the campaign goes, pre-set faction’s presence on a planet. In many ways, is just like Civilization 6, but instead of the historical setting, we have high-fantasy mixed with sci-fi, and Age of Wonders: Planetfall – Revelations’, despite of its smaller budget, offers much more in terms of gameplay than Civilization 6. And now, not so long after that, I’ve been given a chance to give Age of Wonders: Planetfall, or more specifically, Age of Wonders: Planetfall – Revelations a spin. Not so long ago, I had a chance to review Civilization 6, which is by far the best strategy game to ever grace consoles.
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